A downloadable game for Windows, macOS, and Linux
This is an evolving prototype, intended as...
- a wander game about traversal, providing a huge environment to explore at a very leisurely pace
- a canvas to experiment with landscape design, creating a variety of small microbiomes and subtle gradations of place. Oddly enough, the inspiration for this was the 2006 adaptation of The Wicker Man, which, if nothing else, had a number of compelling locations.
The primary goal is to traverse the island, from tip to tip, at a slow walking pace, visiting various settlements along the way and constructing a history of successive lived generations in this place. Arriving at the opposite end you find... who knows, ghosts, probably.
The tall towers placed around the island are a form of fast-travel, folding the space for the player. They might have a purpose some day. Anyway, for the time being you can warp immediately to any tower, and you don't already have to be on top of a tower to do so. Just point your crosshair at one, and once it brightens, left-click the mouse to travel to that point.
Development is slow enough to be just barely out of hiatus. You should try Eastshade in the meantime, though.
WADS to walk around, mouse to look.
Controls begin inverted, as nature intended, but you can hit I to flip them this way and that.
If your crosshair touches one of the towers, it will be highlighted; left-click to warp to that point.
The project, such as it is, is available on GitHub.
Drink pairing: Riesling
Music pairing: High Aura'd, No River Long Enough Doesn't Contain a Bend.
Leave a comment
Log in with itch.io to leave a comment.